![]() This adds more weight to the stress system, but it's frustrating that players need to reach an inn to take any action to resolve severed relationships. Worse yet, meltdowns can affect interpersonal relationships, and each of your four characters has a relationship with each other party member. In the second game, stress points are a lot smaller, but racking up 10 stress points can lead to a meltdown. Related: Darkest Dungeon 2: Every Boss Fight, Ranked By Difficulty While stress could lead to heart failure and cause players to do erratic things such as take their actions, skip turns, turn away from being healed, and so on, Darkest Dungeon 2 takes things to new extremes. ![]() ![]() In the original game, players reaching 100 stress points would either fall victim to a mental affliction or rise above their surroundings and act heroically. The stress system is arguably Darkest Dungeon's most defining battle mechanic.
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